All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #31 | Solo Reload Ranked Cup (Battle Royale) BREvent 3· Sep 7, 9:36 PM UTC | 1 | 0 |
| #20 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:52 PM UTC | 0 | 0 |
| #13 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:49 PM UTC | 3 | 15 |
| #13 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:42 PM UTC | 3 | 15 |
| #7 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:33 PM UTC | 6 | 39 |
| #11 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:19 PM UTC | 4 | 23 |
| #48 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 10:44 PM UTC | 0 | 0 |
| #32 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 10:41 PM UTC | 1 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 10:34 PM UTC | 0 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 10:31 PM UTC | 2 | 0 |
| #22 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 10:14 PM UTC | 0 | 0 |
| #24 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 10:06 PM UTC | 2 | 0 |
| #13 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:57 PM UTC | 1 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:42 PM UTC | 4 | 0 |
| #48 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:18 PM UTC | 0 | 0 |
| #50 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:14 PM UTC | 0 | 0 |
| #18 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 4, 9:11 PM UTC | 2 | 0 |
| #88 | Solo Ranked Cup (Battle Royale) BREvent 2· Aug 31, 9:19 PM UTC | 0 | 0 |
| #27 | Solo Ranked Cup (Battle Royale) BREvent 2· Aug 31, 9:15 PM UTC | 4 | 0 |
| #14 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 25, 11:36 PM UTC | 2 | 0 |
| #17 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 25, 11:25 PM UTC | 4 | 0 |
| #26 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 25, 11:15 PM UTC | 2 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.