All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:23 PM UTC | 14 | 60 |
| #20 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:08 PM UTC | 0 | 0 |
| #10 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:06 PM UTC | 3 | 24 |
| #4 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:57 PM UTC | 5 | 50 |
| #9 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:42 PM UTC | 1 | 23 |
| #5 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:30 PM UTC | 5 | 45 |
| #2 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:16 PM UTC | 4 | 58 |
| #3 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:00 PM UTC | 1 | 47 |
| #7 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:45 PM UTC | 1 | 29 |
| #4 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:32 PM UTC | 2 | 44 |
| #18 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:17 PM UTC | 2 | 4 |
| Victory | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:14 PM UTC | 9 | 78 |
| #15 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:28 PM UTC | 0 | 3 |
| #12 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:23 PM UTC | 3 | 18 |
| #2 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:19 PM UTC | 10 | 70 |
| #2 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:04 PM UTC | 5 | 60 |
| #14 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:48 PM UTC | 1 | 8 |
| #2 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:43 PM UTC | 9 | 68 |
| #11 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:28 PM UTC | 3 | 21 |
| #15 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:22 PM UTC | 1 | 5 |
| #8 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:16 PM UTC | 4 | 32 |
| Victory | Arenas Test Cup MEEvent 1· Aug 27, 4:24 PM UTC | 0 | 60 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.