All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #19 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 6:51 PM UTC | 0 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 6:48 PM UTC | 1 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 6:42 PM UTC | 1 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 6:38 PM UTC | 4 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 6:24 PM UTC | 2 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 6:18 PM UTC | 3 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 6:10 PM UTC | 4 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 6:04 PM UTC | 9 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 5:47 PM UTC | 3 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 5:32 PM UTC | 6 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) EUEvent 6· Oct 11, 5:16 PM UTC | 4 | 0 |
| #10 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 1:18 PM UTC | 6 | 30 |
| #6 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 1:04 PM UTC | 1 | 32 |
| #2 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:49 PM UTC | 5 | 60 |
| #11 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:33 PM UTC | 3 | 21 |
| Victory | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:22 PM UTC | 6 | 72 |
| #14 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:06 PM UTC | 0 | 6 |
| #7 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:56 AM UTC | 1 | 29 |
| #4 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:41 AM UTC | 7 | 54 |
| #7 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:26 AM UTC | 5 | 37 |
| #11 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:09 AM UTC | 0 | 15 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.