All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #77 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 11:10 AM UTC | 0 | 0 |
| #40 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 10:55 AM UTC | 0 | 0 |
| #59 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 10:43 AM UTC | 0 | 0 |
| #51 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 10:39 AM UTC | 0 | 0 |
| #90 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 10:31 AM UTC | 0 | 0 |
| #29 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 10:17 AM UTC | 0 | 0 |
| #25 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 10:03 AM UTC | 0 | 0 |
| #62 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 9:46 AM UTC | 0 | 0 |
| #25 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 9:41 AM UTC | 0 | 0 |
| #16 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 9:26 AM UTC | 0 | 0 |
| #69 | Solo Ranked Cup (Battle Royale) ASIAEvent 7· Oct 12, 9:06 AM UTC | 0 | 0 |
| #3 | Street Fighter Cup Reload ASIARound 1· Oct 9, 11:43 AM UTC | 1 | 47 |
| #7 | Street Fighter Cup Reload ASIARound 1· Oct 9, 11:25 AM UTC | 1 | 29 |
| #8 | Street Fighter Cup Reload ASIARound 1· Oct 9, 11:04 AM UTC | 1 | 26 |
| #11 | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:44 AM UTC | 0 | 15 |
| #16 | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:35 AM UTC | 0 | 0 |
| #19 | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:29 AM UTC | 0 | 0 |
| #17 | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:25 AM UTC | 1 | 2 |
| #6 | Street Fighter Cup Reload ASIARound 1· Oct 9, 10:10 AM UTC | 0 | 30 |
| #17 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:53 AM UTC | 1 | 2 |
| #10 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:49 AM UTC | 0 | 18 |
| #8 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:32 AM UTC | 0 | 24 |
| #5 | Street Fighter Cup Reload ASIARound 1· Oct 9, 9:17 AM UTC | 1 | 37 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.