All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 2· Sep 12, 8:54 PM UTC | 0 | 0 |
| #36 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 2· Sep 12, 8:33 PM UTC | 0 | 0 |
| #36 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 2· Sep 12, 8:16 PM UTC | 1 | 0 |
| #37 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 7:13 PM UTC | 0 | 14 |
| #96 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:53 PM UTC | 0 | 0 |
| #81 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:50 PM UTC | 0 | 0 |
| #7 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:46 PM UTC | 0 | 44 |
| #21 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:23 PM UTC | 0 | 30 |
| #17 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:01 PM UTC | 1 | 36 |
| #10 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:41 PM UTC | 1 | 43 |
| #9 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:18 PM UTC | 0 | 42 |
| #37 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 4:59 PM UTC | 0 | 14 |
| #89 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 4:41 PM UTC | 0 | 0 |
| #35 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 4:37 PM UTC | 1 | 18 |
| #10 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 4:18 PM UTC | 0 | 41 |
| #2 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:59 PM UTC | 1 | 55 |
| #13 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:27 PM UTC | 0 | 38 |
| #77 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:09 PM UTC | 0 | 0 |
| #88 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:06 PM UTC | 0 | 0 |
1–19 of 19
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.