All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #16 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 11:16 PM UTC | 0 | 0 |
| #17 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 11:12 PM UTC | 2 | 4 |
| #4 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 11:06 PM UTC | 1 | 42 |
| #9 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 10:50 PM UTC | 0 | 21 |
| #3 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 10:42 PM UTC | 3 | 51 |
| #5 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 10:25 PM UTC | 3 | 41 |
| #18 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 10:09 PM UTC | 0 | 0 |
| #3 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 10:05 PM UTC | 3 | 51 |
| #5 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 9:49 PM UTC | 0 | 35 |
| #11 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 9:33 PM UTC | 0 | 15 |
| #4 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 9:25 PM UTC | 2 | 44 |
| #12 | Reload ZB Duos Cash Cup NAWEvent 5 · Round 1· Oct 11, 9:10 PM UTC | 2 | 16 |
| #19 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 4:03 AM UTC | 1 | 0 |
| #42 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:14 AM UTC | 0 | 0 |
| #14 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:10 AM UTC | 2 | 0 |
| #20 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:57 PM UTC | 3 | 0 |
| #10 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:25 AM UTC | 1 | 20 |
| #11 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:19 AM UTC | 7 | 29 |
| #4 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:11 AM UTC | 6 | 52 |
| Victory | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:57 AM UTC | 5 | 70 |
| #4 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:39 AM UTC | 5 | 50 |
| #4 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:23 AM UTC | 3 | 46 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.