All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #8 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:37 AM UTC | 8 | 40 |
| #17 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:21 AM UTC | 1 | 2 |
| #10 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:10 AM UTC | 3 | 24 |
| #11 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:00 AM UTC | 2 | 19 |
| #3 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:54 AM UTC | 12 | 65 |
| #14 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:36 AM UTC | 2 | 10 |
| #4 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:27 AM UTC | 10 | 60 |
| #7 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:10 AM UTC | 5 | 37 |
| #7 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:03 AM UTC | 3 | 33 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:49 AM UTC | 6 | 52 |
| #7 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:37 AM UTC | 8 | 43 |
| #7 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:22 AM UTC | 1 | 29 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:08 AM UTC | 1 | 26 |
| #6 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:54 PM UTC | 3 | 36 |
| #7 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:39 PM UTC | 1 | 29 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:26 PM UTC | 9 | 63 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:11 PM UTC | 1 | 23 |
| #13 | Duos Ranked Cup (Battle Royale) NACEvent 2· Sep 4, 11:26 PM UTC | 0 | 0 |
| #26 | Duos Ranked Cup (Battle Royale) NACEvent 2· Sep 4, 11:14 PM UTC | 2 | 0 |
| #33 | Duos Ranked Cup (Battle Royale) NACEvent 2· Sep 4, 11:10 PM UTC | 2 | 0 |
| #42 | Duos Ranked Cup (Battle Royale) NACEvent 2· Sep 4, 11:04 PM UTC | 2 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.