All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #7 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 7:08 PM UTC | 11 | 0 | — |
| #12 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 6:56 PM UTC | 5 | 0 | — |
| #3 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 6:48 PM UTC | 16 | 0 | — |
| #11 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 6:33 PM UTC | 8 | 0 | — |
| #14 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 6:26 PM UTC | 3 | 0 | — |
| #10 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 6:19 PM UTC | 9 | 0 | — |
| Victory | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 6:11 PM UTC | 19 | 0 | — |
| #6 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 5:55 PM UTC | 10 | 0 | — |
| #9 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 5:40 PM UTC | 3 | 0 | — |
| #6 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 5:30 PM UTC | 8 | 0 | — |
| #10 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 5:16 PM UTC | 10 | 0 | — |
| #11 | Duos Reload Ranked Cup (Zero Build) EUEvent 6· Oct 11, 5:08 PM UTC | 6 | 0 | — |
| #4 | Arenas Test Cup EUEvent 7· Oct 11, 2:48 PM UTC | 3 | 16 | 1,285 |
| #2 | Arenas Test Cup EUEvent 7· Oct 11, 2:37 PM UTC | 6 | 24 | 2,194 |
| #6 | Arenas Test Cup EUEvent 7· Oct 11, 2:26 PM UTC | 2 | 8 | 864 |
| #5 | Arenas Test Cup EUEvent 7· Oct 11, 2:17 PM UTC | 1 | 12 | 561 |
| #6 | Arenas Test Cup EUEvent 7· Oct 11, 2:10 PM UTC | 2 | 8 | 1,026 |
| #7 | Arenas Test Cup EUEvent 7· Oct 11, 2:01 PM UTC | 3 | 4 | 1,110 |
| Victory | Arenas Test Cup EUEvent 7· Oct 11, 1:51 PM UTC | 10 | 30 | 2,606 |
| #3 | Arenas Test Cup EUEvent 7· Oct 11, 1:35 PM UTC | 5 | 20 | 1,826 |
| #2 | Arenas Test Cup EUEvent 7· Oct 11, 1:20 PM UTC | 9 | 24 | 2,433 |
| #17 | Arenas Test Cup EUEvent 7· Oct 11, 1:03 PM UTC | 2 | 0 | 427 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.