All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #8 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 1:15 AM UTC | 2 | 0 |
| #18 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 1:04 AM UTC | 0 | 0 |
| #9 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:59 AM UTC | 3 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:48 AM UTC | 4 | 0 |
| #3 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:37 AM UTC | 7 | 0 |
| #16 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:22 AM UTC | 1 | 0 |
| #16 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:17 AM UTC | 1 | 0 |
| #14 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:11 AM UTC | 0 | 0 |
| #9 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:04 AM UTC | 3 | 0 |
| #2 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 11, 11:57 PM UTC | 7 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 11, 11:41 PM UTC | 4 | 0 |
| #2 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 11, 11:24 PM UTC | 12 | 0 |
| #29 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:33 AM UTC | 0 | 0 |
| #43 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:27 AM UTC | 0 | 0 |
| #38 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:23 AM UTC | 1 | 0 |
| #4 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:18 AM UTC | 2 | 0 |
| #24 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:59 AM UTC | 1 | 0 |
| #8 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:49 AM UTC | 1 | 0 |
| #48 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:37 AM UTC | 0 | 0 |
| #41 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:32 AM UTC | 0 | 0 |
| #28 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:24 AM UTC | 0 | 0 |
| #30 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:17 AM UTC | 1 | 0 |
| #37 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:09 AM UTC | 0 | 0 |
| #10 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:35 AM UTC | 3 | 24 |
| #11 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:22 AM UTC | 2 | 19 |
| #4 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:13 AM UTC | 2 | 44 |
| #10 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:57 AM UTC | 4 | 26 |
| #19 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:45 AM UTC | 0 | 0 |
| #2 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:40 AM UTC | 3 | 56 |
| #11 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:23 AM UTC | 6 | 27 |
| #9 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:15 AM UTC | 0 | 21 |
| #3 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:06 AM UTC | 7 | 59 |
| #12 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:49 AM UTC | 0 | 12 |
| #13 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:42 AM UTC | 0 | 9 |
| #15 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:35 AM UTC | 0 | 3 |
| #18 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:27 AM UTC | 0 | 0 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:24 AM UTC | 9 | 63 |
| #20 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:08 AM UTC | 0 | 0 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:04 AM UTC | 13 | 80 |
| #17 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:46 AM UTC | 2 | 4 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:42 AM UTC | 4 | 43 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:26 AM UTC | 8 | 76 |
| #17 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:10 AM UTC | 3 | 6 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:03 AM UTC | 6 | 47 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:48 PM UTC | 1 | 47 |
1–45 of 45
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.