All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #72 | Solo Ranked Cup (Zero Build) EUEvent 4· Sep 14, 7:18 PM UTC | 0 | 0 |
| #86 | Solo Ranked Cup (Zero Build) EUEvent 4· Sep 14, 7:15 PM UTC | 0 | 0 |
| #7 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:32 PM UTC | 2 | 31 |
| #7 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:17 PM UTC | 17 | 47 |
| #12 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:02 PM UTC | 10 | 32 |
| #12 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:54 PM UTC | 3 | 18 |
| #12 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:47 PM UTC | 3 | 18 |
| #4 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:41 PM UTC | 6 | 52 |
| #8 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:26 PM UTC | 4 | 32 |
| #3 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:12 PM UTC | 5 | 55 |
| #8 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:57 PM UTC | 0 | 24 |
| #7 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:44 PM UTC | 5 | 37 |
| #4 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:29 PM UTC | 13 | 60 |
| #13 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 7:15 PM UTC | 7 | 23 |
| #8 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:51 AM UTC | 1 | 0 |
| #9 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:43 AM UTC | 6 | 0 |
| #17 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:38 AM UTC | 1 | 0 |
| #3 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:34 AM UTC | 7 | 0 |
| #13 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:22 AM UTC | 1 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:18 AM UTC | 16 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:07 AM UTC | 9 | 0 |
| #3 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 5, 11:53 PM UTC | 5 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.