All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #68 | Solo Ranked Cup (Battle Royale) BREvent 7· Oct 12, 11:31 PM UTC | 1 | 0 |
| #17 | Solo Ranked Cup (Battle Royale) BREvent 7· Oct 12, 11:26 PM UTC | 7 | 0 |
| #77 | Solo Ranked Cup (Battle Royale) BREvent 7· Oct 12, 11:10 PM UTC | 1 | 0 |
| #16 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 11:06 PM UTC | 2 | 14 |
| #9 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:54 PM UTC | 3 | 30 |
| #9 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:40 PM UTC | 3 | 30 |
| #22 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:25 PM UTC | 1 | 2 |
| #15 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:19 PM UTC | 3 | 18 |
| #7 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 10:05 PM UTC | 1 | 34 |
| Victory | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:48 PM UTC | 7 | 74 |
| #19 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:31 PM UTC | 0 | 4 |
| #13 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:21 PM UTC | 3 | 22 |
| #22 | Solo Reload Victory Cup BREvent 3 · Round 1· Oct 12, 9:08 PM UTC | 0 | 0 |
| #6 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 7:28 PM UTC | 6 | 42 |
| #17 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 7:13 PM UTC | 10 | 20 |
| #17 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 7:05 PM UTC | 4 | 8 |
| #6 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:58 PM UTC | 9 | 48 |
| #12 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:44 PM UTC | 5 | 22 |
| #7 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:35 PM UTC | 6 | 39 |
| #3 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:21 PM UTC | 7 | 59 |
| #13 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:05 PM UTC | 7 | 23 |
| #9 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:57 PM UTC | 8 | 37 |
| #9 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:42 PM UTC | 8 | 37 |
| #8 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:32 PM UTC | 4 | 32 |
| #5 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 11, 12:05 AM UTC | 3 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:48 PM UTC | 7 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:26 PM UTC | 5 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 11:04 PM UTC | 5 | 0 |
| #5 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:43 PM UTC | 5 | 0 |
| #6 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:21 PM UTC | 5 | 0 |
| #6 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 10:01 PM UTC | 1 | 0 |
| #19 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 9:39 PM UTC | 5 | 0 |
| #15 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 9:27 PM UTC | 4 | 0 |
| #18 | Duos Ranked Cup (Battle Royale) BREvent 6· Oct 10, 9:16 PM UTC | 3 | 0 |
| #15 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:42 PM UTC | 4 | 11 |
| #15 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:33 PM UTC | 6 | 15 |
| #7 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:20 PM UTC | 5 | 37 |
| #8 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:05 PM UTC | 11 | 44 |
| #15 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:51 PM UTC | 1 | 5 |
| Victory | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:46 PM UTC | 9 | 78 |
| #13 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:29 PM UTC | 3 | 15 |
| #12 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:22 PM UTC | 10 | 32 |
| #7 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:12 PM UTC | 5 | 37 |
| #17 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:57 PM UTC | 2 | 4 |
| #3 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:51 PM UTC | 11 | 65 |
| #16 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:36 PM UTC | 1 | 2 |
1–46 of 46
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.