All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Street Fighter Cup Reload EURound 1· Oct 9, 7:34 PM UTC | 2 | 39 |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 7:18 PM UTC | 6 | 57 |
| #7 | Street Fighter Cup Reload EURound 1· Oct 9, 7:00 PM UTC | 2 | 31 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 6:44 PM UTC | 11 | 80 |
| #14 | Street Fighter Cup Reload EURound 1· Oct 9, 6:25 PM UTC | 2 | 10 |
| #11 | Street Fighter Cup Reload EURound 1· Oct 9, 6:17 PM UTC | 2 | 19 |
| #6 | Street Fighter Cup Reload EURound 1· Oct 9, 6:07 PM UTC | 8 | 46 |
| #8 | Street Fighter Cup Reload EURound 1· Oct 9, 5:51 PM UTC | 7 | 38 |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 5:37 PM UTC | 12 | 70 |
| #18 | Street Fighter Cup Reload EURound 1· Oct 9, 5:19 PM UTC | 1 | 2 |
| #7 | Street Fighter Cup Reload EURound 1· Oct 9, 5:14 PM UTC | 7 | 41 |
| #4 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:32 PM UTC | 5 | 50 |
| #14 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:19 PM UTC | 4 | 14 |
| Victory | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:14 PM UTC | 14 | 80 |
| #11 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:59 PM UTC | 2 | 19 |
| #5 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:49 PM UTC | 14 | 55 |
| #17 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:34 PM UTC | 1 | 2 |
| #13 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:31 PM UTC | 4 | 17 |
| #11 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:23 PM UTC | 10 | 35 |
| #6 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:12 PM UTC | 12 | 50 |
| #9 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:57 PM UTC | 8 | 37 |
| #2 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:46 PM UTC | 12 | 70 |
| #3 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:31 PM UTC | 7 | 59 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.