All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #59 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 11:04 AM UTC | 0 | 0 |
| #84 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:55 AM UTC | 0 | 0 |
| #18 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:50 AM UTC | 2 | 37 |
| #34 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:33 AM UTC | 0 | 17 |
| #89 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:18 AM UTC | 0 | 0 |
| #41 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:15 AM UTC | 1 | 12 |
| #81 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:05 AM UTC | 0 | 0 |
| #93 | Console Zero Build Solo Victory Cup MEEvent 6 · Round 1· Oct 10, 10:02 AM UTC | 0 | 0 |
| #16 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:23 PM UTC | 6 | 12 |
| #11 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:17 PM UTC | 7 | 29 |
| #15 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:08 PM UTC | 2 | 7 |
| #6 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:02 PM UTC | 15 | 50 |
| #20 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:48 PM UTC | 0 | 0 |
| #12 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:45 PM UTC | 9 | 30 |
| #8 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:34 PM UTC | 8 | 40 |
| Victory | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:23 PM UTC | 22 | 80 |
| #10 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:07 PM UTC | 11 | 38 |
| #18 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:57 PM UTC | 4 | 8 |
| #7 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:36 PM UTC | 9 | 45 |
| #16 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:28 PM UTC | 0 | 0 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.