All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #17 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:36 PM UTC | 1 | 16 |
| #29 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:23 PM UTC | 6 | 14 |
| #27 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:17 PM UTC | 2 | 8 |
| #2 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:08 PM UTC | 6 | 66 |
| #11 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:51 PM UTC | 5 | 35 |
| #12 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:36 PM UTC | 5 | 33 |
| #14 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:23 PM UTC | 2 | 23 |
| #16 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:11 PM UTC | 1 | 17 |
| #12 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:59 PM UTC | 4 | 31 |
| #19 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:46 PM UTC | 1 | 14 |
| #5 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:33 PM UTC | 5 | 53 |
| #14 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:16 PM UTC | 2 | 23 |
| #6 | Street Fighter Cup Reload EURound 1· Oct 9, 7:42 PM UTC | 6 | 42 |
| #10 | Street Fighter Cup Reload EURound 1· Oct 9, 7:26 PM UTC | 3 | 24 |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 7:11 PM UTC | 14 | 70 |
| #17 | Street Fighter Cup Reload EURound 1· Oct 9, 6:53 PM UTC | 3 | 6 |
| #18 | Street Fighter Cup Reload EURound 1· Oct 9, 6:48 PM UTC | 0 | 0 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 6:45 PM UTC | 2 | 4 |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 6:38 PM UTC | 8 | 61 |
| #8 | Street Fighter Cup Reload EURound 1· Oct 9, 6:21 PM UTC | 8 | 40 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 6:06 PM UTC | 9 | 58 |
| #7 | Street Fighter Cup Reload EURound 1· Oct 9, 5:46 PM UTC | 5 | 37 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 5:30 PM UTC | 15 | 80 |
| #12 | Street Fighter Cup Reload EURound 1· Oct 9, 5:13 PM UTC | 6 | 24 |
1–24 of 24
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.