All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #2 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 5:14 PM UTC | 2 | 56 |
| #15 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:56 PM UTC | 3 | 18 |
| #21 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:46 PM UTC | 1 | 2 |
| #11 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:42 PM UTC | 4 | 28 |
| #4 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:28 PM UTC | 2 | 48 |
| #16 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:09 PM UTC | 0 | 10 |
| #12 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:56 PM UTC | 1 | 20 |
| #7 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:42 PM UTC | 1 | 34 |
| #10 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:26 PM UTC | 1 | 24 |
| #18 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:11 PM UTC | 2 | 10 |
| #2 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:35 PM UTC | 3 | 56 |
| #7 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:19 PM UTC | 2 | 31 |
| #8 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:04 PM UTC | 2 | 28 |
| #6 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:50 PM UTC | 2 | 34 |
| #2 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:36 PM UTC | 5 | 60 |
| #9 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:20 PM UTC | 2 | 25 |
| #8 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:05 PM UTC | 1 | 26 |
| #19 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:52 PM UTC | 0 | 0 |
| #2 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:50 PM UTC | 4 | 58 |
| #14 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:34 PM UTC | 0 | 6 |
| #4 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:28 PM UTC | 3 | 46 |
| #8 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:13 PM UTC | 2 | 28 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.