All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #39 | Console Zero Build Solo Victory Cup OCEEvent 4 · Round 1· Sep 19, 8:40 AM UTC | 0 | 12 |
| #61 | Console Zero Build Solo Victory Cup OCEEvent 4 · Round 1· Sep 19, 8:22 AM UTC | 0 | 0 |
| #29 | Console Zero Build Solo Victory Cup OCEEvent 4 · Round 1· Sep 19, 8:16 AM UTC | 0 | 22 |
| #92 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 9:44 AM UTC | 0 | 0 |
| #34 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 9:40 AM UTC | 0 | 17 |
| #67 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 9:21 AM UTC | 1 | 2 |
| #39 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 9:14 AM UTC | 1 | 14 |
| #15 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 8:58 AM UTC | 2 | 40 |
| #39 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 8:41 AM UTC | 0 | 12 |
| #35 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 10:10 AM UTC | 1 | 0 |
| #8 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 10:05 AM UTC | 6 | 0 |
| #12 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 9:51 AM UTC | 4 | 0 |
| #32 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 9:37 AM UTC | 0 | 0 |
| #22 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 9:26 AM UTC | 4 | 0 |
| #29 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 8:58 AM UTC | 1 | 0 |
| #7 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 8:52 AM UTC | 4 | 0 |
| #29 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 8:37 AM UTC | 3 | 0 |
| #28 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 8:31 AM UTC | 1 | 0 |
| #26 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 8:23 AM UTC | 3 | 0 |
| #5 | Solo Reload Ranked Cup (Zero Build) OCEEvent 1· Aug 25, 8:15 AM UTC | 3 | 0 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.