All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #69 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 2· Oct 10, 3:19 PM UTC | 0 | 0 |
| #74 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 2· Oct 10, 3:13 PM UTC | 1 | 0 |
| #60 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 2· Oct 10, 3:09 PM UTC | 3 | 0 |
| #44 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 2:09 PM UTC | 1 | 9 |
| #2 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:44 PM UTC | 1 | 55 |
| #74 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:21 PM UTC | 0 | 0 |
| #13 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:14 PM UTC | 0 | 38 |
| #8 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:56 PM UTC | 2 | 47 |
| #43 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:37 PM UTC | 1 | 10 |
| #83 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:24 PM UTC | 0 | 0 |
| #3 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:20 PM UTC | 3 | 55 |
| #53 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 7:06 PM UTC | 3 | 6 |
| #97 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:24 PM UTC | 0 | 0 |
| #18 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:21 PM UTC | 1 | 35 |
| #56 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:02 PM UTC | 1 | 2 |
| #70 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:49 PM UTC | 1 | 2 |
| #3 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:41 PM UTC | 5 | 59 |
| #26 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:21 PM UTC | 3 | 31 |
| #79 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:07 PM UTC | 1 | 2 |
1–19 of 19
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.