All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #20 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 7:29 PM UTC | 1 | 2 | — |
| #13 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 7:23 PM UTC | 4 | 17 | — |
| #8 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 7:13 PM UTC | 2 | 28 | — |
| #13 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:57 PM UTC | 8 | 25 | — |
| #8 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:49 PM UTC | 5 | 34 | — |
| #9 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:35 PM UTC | 8 | 37 | — |
| #10 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 6:19 PM UTC | 5 | 28 | — |
| #7 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:54 PM UTC | 2 | 31 | — |
| #5 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:40 PM UTC | 4 | 43 | — |
| #9 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:25 PM UTC | 5 | 31 | — |
| #11 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:13 PM UTC | 6 | 27 | — |
| #12 | Reload ZB Duos Cash Cup BREvent 5 · Round 1· Oct 11, 5:07 PM UTC | 1 | 14 | — |
| Victory | Arenas Test Cup EUEvent 7· Oct 11, 2:57 PM UTC | 9 | 30 | 2,246 |
| #2 | Arenas Test Cup EUEvent 7· Oct 11, 2:45 PM UTC | 6 | 24 | 1,836 |
| #2 | Arenas Test Cup EUEvent 7· Oct 11, 2:36 PM UTC | 8 | 24 | 2,406 |
| #3 | Arenas Test Cup EUEvent 7· Oct 11, 2:25 PM UTC | 5 | 20 | 1,401 |
| Victory | Arenas Test Cup EUEvent 7· Oct 11, 2:13 PM UTC | 10 | 30 | 2,755 |
| Victory | Arenas Test Cup EUEvent 7· Oct 11, 2:00 PM UTC | 11 | 30 | 2,498 |
| #2 | Arenas Test Cup EUEvent 7· Oct 11, 1:50 PM UTC | 7 | 24 | 2,044 |
| #4 | Arenas Test Cup EUEvent 7· Oct 11, 1:38 PM UTC | 3 | 16 | 1,102 |
| #2 | Arenas Test Cup EUEvent 7· Oct 11, 1:27 PM UTC | 12 | 24 | 3,172 |
| #2 | Arenas Test Cup EUEvent 7· Oct 11, 1:12 PM UTC | 6 | 24 | 1,868 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.