All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #16 | Reload ZB Duos Cash Cup OCEEvent 3 · Round 1· Sep 13, 5:36 AM UTC | 1 | 2 |
| #18 | Reload ZB Duos Cash Cup OCEEvent 3 · Round 1· Sep 13, 5:32 AM UTC | 2 | 4 |
| #6 | Reload ZB Duos Cash Cup OCEEvent 3 · Round 1· Sep 13, 5:24 AM UTC | 2 | 34 |
| #16 | Reload ZB Duos Cash Cup OCEEvent 3 · Round 1· Sep 13, 5:09 AM UTC | 0 | 0 |
| #9 | Reload ZB Duos Cash Cup OCEEvent 3 · Round 1· Sep 13, 5:04 AM UTC | 3 | 27 |
| #15 | Reload ZB Duos Cash Cup OCEEvent 3 · Round 1· Sep 13, 4:58 AM UTC | 0 | 3 |
| #9 | Reload ZB Duos Cash Cup OCEEvent 3 · Round 1· Sep 13, 4:50 AM UTC | 5 | 31 |
| #49 | Solo Ranked Cup (Battle Royale) OCEEvent 3· Sep 6, 10:44 AM UTC | 0 | 0 |
| #97 | Solo Ranked Cup (Battle Royale) OCEEvent 3· Sep 6, 9:41 AM UTC | 0 | 0 |
| #3 | Solo Ranked Cup (Battle Royale) OCEEvent 3· Sep 6, 9:39 AM UTC | 3 | 0 |
| #21 | Solo Ranked Cup (Battle Royale) OCEEvent 3· Sep 6, 9:18 AM UTC | 0 | 0 |
| #84 | Solo Ranked Cup (Battle Royale) OCEEvent 3· Sep 6, 9:03 AM UTC | 0 | 0 |
| #40 | Solo Ranked Cup (Battle Royale) OCEEvent 3· Sep 6, 8:58 AM UTC | 0 | 0 |
| #63 | Solo Ranked Cup (Battle Royale) OCEEvent 3· Sep 6, 8:50 AM UTC | 1 | 0 |
| #54 | Solo Ranked Cup (Battle Royale) OCEEvent 2· Aug 31, 9:21 AM UTC | 0 | 0 |
| #74 | Solo Ranked Cup (Battle Royale) OCEEvent 2· Aug 31, 9:15 AM UTC | 0 | 0 |
| #96 | Solo Ranked Cup (Battle Royale) OCEEvent 2· Aug 31, 8:36 AM UTC | 0 | 0 |
| #58 | Solo Ranked Cup (Battle Royale) OCEEvent 2· Aug 31, 8:34 AM UTC | 0 | 0 |
| #2 | Solo Ranked Cup (Battle Royale) OCEEvent 2· Aug 31, 8:29 AM UTC | 6 | 0 |
| #68 | Solo Ranked Cup (Battle Royale) OCEEvent 2· Aug 31, 8:08 AM UTC | 0 | 0 |
| #67 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 8:28 AM UTC | 1 | 0 |
| #10 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 8:23 AM UTC | 4 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.