All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #97 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:44 AM UTC | 0 | 0 |
| #55 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:40 AM UTC | 0 | 0 |
| #44 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:34 AM UTC | 1 | 0 |
| #50 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:25 AM UTC | 2 | 0 |
| #54 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:18 AM UTC | 2 | 0 |
| #82 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:14 AM UTC | 0 | 0 |
| #29 | Solo Ranked Cup (Zero Build) BREvent 4· Sep 15, 12:09 AM UTC | 4 | 0 |
| #15 | Solo Ranked Cup (Zero Build) BREvent 4· Sep 14, 11:52 PM UTC | 2 | 0 |
| #70 | Solo Ranked Cup (Zero Build) BREvent 4· Sep 14, 11:34 PM UTC | 1 | 0 |
| #33 | Solo Ranked Cup (Zero Build) BREvent 4· Sep 14, 11:28 PM UTC | 0 | 0 |
| #60 | Solo Ranked Cup (Zero Build) BREvent 4· Sep 14, 11:15 PM UTC | 0 | 0 |
| #25 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:18 PM UTC | 1 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:11 PM UTC | 4 | 0 |
| #19 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 9:54 PM UTC | 0 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 9:41 PM UTC | 0 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 9:25 PM UTC | 0 | 0 |
| #35 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 26, 12:02 AM UTC | 0 | 0 |
| #13 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 25, 11:56 PM UTC | 0 | 0 |
| #35 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 25, 11:47 PM UTC | 0 | 0 |
| #17 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 25, 11:43 PM UTC | 0 | 0 |
| #17 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 25, 10:09 PM UTC | 1 | 0 |
| #5 | Solo Reload Ranked Cup (Battle Royale) BREvent 1· Aug 25, 9:59 PM UTC | 6 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.