All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #18 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:36 PM UTC | 6 | 25 |
| #17 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:23 PM UTC | 1 | 16 |
| #8 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:09 PM UTC | 0 | 34 |
| #2 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:52 PM UTC | 10 | 74 |
| #15 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:34 PM UTC | 6 | 29 |
| #23 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:21 PM UTC | 3 | 14 |
| #35 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:11 PM UTC | 0 | 0 |
| #15 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:06 PM UTC | 9 | 35 |
| #6 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:53 PM UTC | 8 | 56 |
| #23 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:37 PM UTC | 1 | 10 |
| #3 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:29 PM UTC | 4 | 58 |
| #23 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:12 PM UTC | 0 | 8 |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 7:30 PM UTC | 3 | 51 |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 7:17 PM UTC | 7 | 59 |
| #11 | Street Fighter Cup Reload EURound 1· Oct 9, 7:00 PM UTC | 9 | 33 |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 6:47 PM UTC | 12 | 65 |
| #11 | Street Fighter Cup Reload EURound 1· Oct 9, 6:30 PM UTC | 12 | 35 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 6:20 PM UTC | 1 | 2 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 6:14 PM UTC | 2 | 44 |
| #15 | Street Fighter Cup Reload EURound 1· Oct 9, 5:58 PM UTC | 3 | 9 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 5:46 PM UTC | 17 | 80 |
| #17 | Street Fighter Cup Reload EURound 1· Oct 9, 5:29 PM UTC | 0 | 0 |
| #20 | Street Fighter Cup Reload EURound 1· Oct 9, 5:26 PM UTC | 1 | 2 |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 5:23 PM UTC | 18 | 70 |
1–24 of 24
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.