All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #70 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:25 PM UTC | 0 | 0 |
| #13 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 3:18 PM UTC | 0 | 38 |
| #96 | Console Zero Build Solo Victory Cup ASIAEvent 3 · Round 1· Sep 12, 10:02 AM UTC | 0 | 0 |
| #57 | Console Zero Build Solo Victory Cup ASIAEvent 3 · Round 1· Sep 12, 9:58 AM UTC | 0 | 0 |
| #20 | Console Zero Build Solo Victory Cup ASIAEvent 3 · Round 1· Sep 12, 9:44 AM UTC | 0 | 31 |
| #71 | Console Zero Build Solo Victory Cup ASIAEvent 3 · Round 1· Sep 12, 9:25 AM UTC | 0 | 0 |
| #11 | Console Zero Build Solo Victory Cup ASIAEvent 3 · Round 1· Sep 12, 9:18 AM UTC | 2 | 44 |
| #55 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 8:14 AM UTC | 0 | 0 |
| #69 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 8:08 AM UTC | 0 | 0 |
| #62 | Console Zero Build Solo Victory Cup OCEEvent 3 · Round 1· Sep 12, 8:04 AM UTC | 0 | 0 |
| #8 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:48 PM UTC | 3 | 30 |
| #19 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:34 PM UTC | 3 | 6 |
| #11 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:31 PM UTC | 6 | 27 |
| #10 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:19 PM UTC | 13 | 38 |
| #16 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:05 PM UTC | 1 | 2 |
| #18 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:59 PM UTC | 4 | 8 |
| #6 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:55 PM UTC | 4 | 38 |
| #6 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:41 PM UTC | 3 | 36 |
| #4 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:31 PM UTC | 4 | 48 |
| #11 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:16 PM UTC | 0 | 15 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.