All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #11 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:06 AM UTC | 2 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:00 AM UTC | 2 | 0 |
| #16 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 9:24 PM UTC | 3 | 6 |
| #8 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 9:19 PM UTC | 1 | 26 |
| #12 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 9:06 PM UTC | 3 | 18 |
| #5 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:57 PM UTC | 4 | 43 |
| #3 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:42 PM UTC | 2 | 49 |
| #7 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:28 PM UTC | 1 | 29 |
| #4 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:15 PM UTC | 1 | 42 |
| #19 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:01 PM UTC | 0 | 0 |
| #7 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:58 PM UTC | 1 | 29 |
| #4 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:45 PM UTC | 2 | 44 |
| #7 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:30 PM UTC | 1 | 29 |
| #4 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:18 PM UTC | 1 | 42 |
| #30 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:49 AM UTC | 1 | 0 |
| #95 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:36 AM UTC | 0 | 0 |
| #95 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:34 AM UTC | 0 | 0 |
| #93 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:31 AM UTC | 0 | 0 |
| #93 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:29 AM UTC | 1 | 0 |
| #82 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:26 AM UTC | 0 | 0 |
| #89 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:24 AM UTC | 0 | 0 |
| #46 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:21 AM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.