All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #14 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:30 AM UTC | 2 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:27 AM UTC | 6 | 0 |
| #14 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:13 AM UTC | 2 | 0 |
| #20 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:08 AM UTC | 0 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:06 AM UTC | 3 | 0 |
| #2 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:59 PM UTC | 11 | 0 |
| #17 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:45 PM UTC | 4 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:41 PM UTC | 5 | 0 |
| #16 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:29 PM UTC | 1 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:26 PM UTC | 11 | 0 |
| #14 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:16 PM UTC | 1 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:12 PM UTC | 13 | 0 |
| #30 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 1:24 AM UTC | 4 | 0 |
| #27 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 1:18 AM UTC | 3 | 0 |
| #36 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 1:10 AM UTC | 0 | 0 |
| #51 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 1:06 AM UTC | 0 | 0 |
| #10 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 1:01 AM UTC | 2 | 0 |
| #36 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 12:45 AM UTC | 2 | 0 |
| #46 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 12:40 AM UTC | 0 | 0 |
| #50 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 12:36 AM UTC | 0 | 0 |
| #25 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 12:33 AM UTC | 5 | 0 |
| #47 | Duos Ranked Cup (Zero Build) NACEvent 3· Sep 12, 12:24 AM UTC | 2 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.