All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #17 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:19 AM UTC | 1 | 0 |
| #8 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:12 AM UTC | 5 | 0 |
| #20 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:04 AM UTC | 0 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 12:02 AM UTC | 14 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 13, 11:45 PM UTC | 3 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 13, 11:40 PM UTC | 13 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 13, 11:28 PM UTC | 3 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 13, 11:21 PM UTC | 14 | 0 |
| #4 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 9:04 PM UTC | 0 | 40 |
| #7 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:48 PM UTC | 0 | 27 |
| #8 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:38 PM UTC | 2 | 28 |
| #5 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:26 PM UTC | 3 | 41 |
| #5 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:14 PM UTC | 8 | 51 |
| #9 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:00 PM UTC | 2 | 25 |
| #5 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:53 PM UTC | 7 | 49 |
| #7 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:41 PM UTC | 4 | 35 |
| #6 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:30 PM UTC | 4 | 38 |
| #15 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:18 PM UTC | 5 | 13 |
| #10 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:13 PM UTC | 2 | 22 |
| #15 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:07 PM UTC | 1 | 5 |
| #29 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 1:28 AM UTC | 1 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.