All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #18 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:40 PM UTC | 0 | 0 |
| #19 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:29 PM UTC | 0 | 0 |
| Victory | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:24 PM UTC | 19 | 80 |
| #17 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 11:08 PM UTC | 5 | 10 |
| #11 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:59 PM UTC | 4 | 23 |
| #10 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:47 PM UTC | 5 | 28 |
| Victory | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:34 PM UTC | 12 | 80 |
| #4 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:18 PM UTC | 6 | 52 |
| #10 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:02 PM UTC | 6 | 30 |
| #18 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:55 PM UTC | 2 | 4 |
| #16 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:49 PM UTC | 4 | 8 |
| #5 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:43 PM UTC | 7 | 49 |
| #17 | Duos Reload Ranked Cup (Zero Build) BREvent 3· Sep 13, 9:16 PM UTC | 0 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) BREvent 3· Sep 13, 9:12 PM UTC | 4 | 0 |
| #10 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 12, 12:06 AM UTC | 6 | 0 |
| #5 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 11, 11:47 PM UTC | 4 | 0 |
| #4 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 11, 11:24 PM UTC | 4 | 0 |
| #8 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 11, 11:05 PM UTC | 6 | 0 |
| #45 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 11, 10:46 PM UTC | 0 | 0 |
| #13 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 11, 10:30 PM UTC | 4 | 0 |
| #18 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 11, 10:15 PM UTC | 2 | 0 |
| #7 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 11, 10:02 PM UTC | 2 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.