All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #94 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 14, 11:01 PM UTC | 0 | 0 |
| #10 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 2:04 AM UTC | 0 | 0 |
| #15 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 1:55 AM UTC | 5 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 1:49 AM UTC | 0 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 1:38 AM UTC | 4 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 1:25 AM UTC | 9 | 0 |
| #9 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 1:11 AM UTC | 0 | 0 |
| #17 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 1:06 AM UTC | 0 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 1:00 AM UTC | 5 | 0 |
| #11 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:48 AM UTC | 0 | 0 |
| #3 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:37 AM UTC | 6 | 0 |
| #7 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 1:17 AM UTC | 1 | 0 |
| #69 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:57 AM UTC | 0 | 0 |
| #94 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:53 AM UTC | 0 | 0 |
| #44 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:50 AM UTC | 0 | 0 |
| #64 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:41 AM UTC | 0 | 0 |
| #25 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:35 AM UTC | 0 | 0 |
| #38 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:18 AM UTC | 0 | 0 |
| #13 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 24, 11:53 PM UTC | 0 | 0 |
| #24 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 24, 11:33 PM UTC | 0 | 0 |
| #10 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 24, 11:22 PM UTC | 2 | 0 |
| #76 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 24, 11:05 PM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.