All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #23 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:01 AM UTC | 0 | 0 |
| #38 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:51 AM UTC | 1 | 0 |
| #38 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:45 AM UTC | 0 | 0 |
| #31 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:39 AM UTC | 2 | 0 |
| #28 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:33 AM UTC | 1 | 0 |
| #44 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:26 AM UTC | 0 | 0 |
| #18 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:22 AM UTC | 3 | 0 |
| #17 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:09 AM UTC | 2 | 0 |
| #39 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:57 PM UTC | 0 | 0 |
| #37 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:53 PM UTC | 1 | 0 |
| #16 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:46 PM UTC | 1 | 0 |
| #6 | Solo Reload Ranked Cup (Zero Build) NACEvent 2· Sep 2, 2:05 AM UTC | 0 | 0 |
| #18 | Solo Reload Ranked Cup (Zero Build) NACEvent 2· Sep 2, 1:50 AM UTC | 2 | 0 |
| #8 | Solo Reload Ranked Cup (Zero Build) NACEvent 2· Sep 2, 1:41 AM UTC | 2 | 0 |
| #18 | Solo Reload Ranked Cup (Zero Build) NACEvent 2· Sep 2, 1:27 AM UTC | 3 | 0 |
| #9 | Solo Reload Ranked Cup (Zero Build) NACEvent 2· Sep 2, 1:15 AM UTC | 1 | 0 |
| #23 | Solo Reload Ranked Cup (Zero Build) NACEvent 2· Sep 2, 1:02 AM UTC | 0 | 0 |
| #21 | Solo Reload Ranked Cup (Zero Build) NACEvent 2· Sep 2, 12:55 AM UTC | 1 | 0 |
| #5 | Solo Reload Ranked Cup (Zero Build) NACEvent 2· Sep 2, 12:45 AM UTC | 2 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 12:14 AM UTC | 2 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 12:07 AM UTC | 1 | 0 |
| #11 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:58 PM UTC | 1 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.