All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #17 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:31 PM UTC | 3 | 6 | — |
| #10 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:24 PM UTC | 5 | 28 | — |
| #10 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:13 PM UTC | 3 | 24 | — |
| #3 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:59 PM UTC | 12 | 65 | — |
| #9 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:43 PM UTC | 7 | 35 | — |
| #7 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:28 PM UTC | 9 | 45 | — |
| #7 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:13 PM UTC | 9 | 45 | — |
| #8 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:03 PM UTC | 4 | 32 | — |
| #2 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:50 PM UTC | 10 | 70 | — |
| #17 | Arenas Test Cup EUEvent 5· Sep 6, 6:43 PM UTC | 0 | 0 | 0 |
| #4 | Arenas Test Cup EUEvent 5· Sep 6, 6:41 PM UTC | 9 | 40 | 2,202 |
| #3 | Arenas Test Cup EUEvent 5· Sep 6, 6:20 PM UTC | 7 | 44 | 1,771 |
| #5 | Arenas Test Cup EUEvent 5· Sep 6, 6:05 PM UTC | 6 | 36 | 1,971 |
| #10 | Arenas Test Cup EUEvent 5· Sep 6, 5:50 PM UTC | 1 | 16 | 627 |
| #4 | Arenas Test Cup EUEvent 5· Sep 6, 5:40 PM UTC | 5 | 40 | 1,780 |
| #2 | Arenas Test Cup EUEvent 5· Sep 6, 5:25 PM UTC | 9 | 50 | 2,158 |
| #10 | Arenas Test Cup EUEvent 5· Sep 6, 5:10 PM UTC | 2 | 16 | 793 |
| #6 | Arenas Test Cup EUEvent 4· Sep 4, 6:14 PM UTC | 4 | 32 | 1,185 |
| #9 | Arenas Test Cup EUEvent 4· Sep 4, 6:02 PM UTC | 3 | 20 | 921 |
| #17 | Arenas Test Cup EUEvent 4· Sep 4, 5:41 PM UTC | 1 | 0 | 211 |
| #8 | Arenas Test Cup EUEvent 4· Sep 4, 5:36 PM UTC | 2 | 24 | 746 |
| #6 | Arenas Test Cup EUEvent 4· Sep 4, 5:27 PM UTC | 4 | 32 | 1,215 |
| #6 | Arenas Test Cup EUEvent 4· Sep 4, 5:14 PM UTC | 5 | 32 | 1,436 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.