All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #48 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:50 PM UTC | 0 | 3 |
| #16 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:40 PM UTC | 0 | 35 |
| #25 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:22 PM UTC | 0 | 26 |
| #46 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:08 PM UTC | 0 | 5 |
| #11 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:55 PM UTC | 7 | 29 |
| #18 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:43 PM UTC | 1 | 2 |
| #15 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:40 PM UTC | 3 | 9 |
| #15 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:36 PM UTC | 2 | 7 |
| #6 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:32 PM UTC | 4 | 38 |
| #15 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:21 PM UTC | 1 | 5 |
| #20 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:17 PM UTC | 0 | 0 |
| #5 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:15 PM UTC | 0 | 35 |
| #67 | Console Zero Build Solo Victory Cup BREvent 2 · Round 1· Sep 5, 10:53 PM UTC | 1 | 2 |
| #74 | Console Zero Build Solo Victory Cup BREvent 2 · Round 1· Sep 5, 10:47 PM UTC | 0 | 0 |
| #3 | Console Zero Build Solo Victory Cup BREvent 2 · Round 1· Sep 5, 10:41 PM UTC | 1 | 51 |
| #44 | Console Zero Build Solo Victory Cup BREvent 2 · Round 1· Sep 5, 10:18 PM UTC | 0 | 7 |
| #19 | Console Zero Build Solo Victory Cup BREvent 2 · Round 1· Sep 5, 10:04 PM UTC | 1 | 34 |
| #8 | Console Zero Build Solo Victory Cup BREvent 2 · Round 1· Sep 5, 9:45 PM UTC | 1 | 45 |
| #46 | Console Zero Build Solo Victory Cup BREvent 2 · Round 1· Sep 5, 9:26 PM UTC | 0 | 5 |
| #91 | Console Zero Build Solo Victory Cup BREvent 2 · Round 1· Sep 5, 9:19 PM UTC | 0 | 0 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.