All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #57 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 7:02 PM UTC | 0 | 0 |
| #20 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:36 PM UTC | 1 | 33 |
| #30 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:15 PM UTC | 1 | 23 |
| #76 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:59 PM UTC | 0 | 0 |
| #7 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:54 PM UTC | 1 | 46 |
| #64 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:35 PM UTC | 0 | 0 |
| #14 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:30 PM UTC | 3 | 43 |
| #65 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:13 PM UTC | 0 | 0 |
| #49 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 30, 1:07 AM UTC | 1 | 4 |
| #6 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 30, 12:35 AM UTC | 3 | 51 |
| #33 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 30, 12:15 AM UTC | 0 | 18 |
| #26 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 30, 12:00 AM UTC | 0 | 25 |
| #100 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:42 PM UTC | 0 | 0 |
| #5 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:39 PM UTC | 2 | 50 |
| #41 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:20 PM UTC | 0 | 10 |
| #33 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:12 PM UTC | 0 | 18 |
| #4 | Arenas Test Cup EUEvent 1· Aug 27, 6:35 PM UTC | 0 | 40 |
| Victory | Arenas Test Cup EUEvent 1· Aug 27, 6:25 PM UTC | 0 | 60 |
| Victory | Arenas Test Cup EUEvent 1· Aug 27, 6:16 PM UTC | 0 | 60 |
| Victory | Arenas Test Cup EUEvent 1· Aug 27, 5:56 PM UTC | 0 | 60 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.