All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #11 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:20 AM UTC | 6 | 27 |
| #2 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:12 AM UTC | 18 | 70 |
| #10 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:56 AM UTC | 7 | 32 |
| #10 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:34 AM UTC | 9 | 36 |
| #12 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:22 AM UTC | 0 | 12 |
| #9 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:11 AM UTC | 10 | 41 |
| #17 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:58 AM UTC | 5 | 10 |
| #6 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:52 AM UTC | 4 | 38 |
| #11 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:37 AM UTC | 4 | 23 |
| #4 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:28 AM UTC | 12 | 60 |
| #11 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:14 AM UTC | 6 | 27 |
| #17 | Arenas Test Cup OCEEvent 1· Aug 27, 9:22 AM UTC | 0 | 0 |
| #7 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 12:15 PM UTC | 1 | 35 |
| #15 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 11:48 AM UTC | 2 | 29 |
| #14 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 11:24 AM UTC | 2 | 29 |
| #37 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 10:56 AM UTC | 0 | 0 |
| #15 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 10:44 AM UTC | 1 | 27 |
| #9 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 10:18 AM UTC | 5 | 43 |
| #25 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 9:49 AM UTC | 1 | 17 |
| #42 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 9:29 AM UTC | 0 | 0 |
| #30 | FNCS Qualifier 1 ASIAQualifier 1 · Round 2· May 4, 2022, 9:22 AM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.