All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #18 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:08 AM UTC | 4 | 0 |
| #16 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:58 AM UTC | 7 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:40 AM UTC | 0 | 0 |
| #42 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:38 AM UTC | 1 | 0 |
| #14 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:34 AM UTC | 4 | 0 |
| #4 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 11, 12:18 AM UTC | 2 | 0 |
| #26 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:58 PM UTC | 0 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:50 PM UTC | 2 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:29 PM UTC | 5 | 0 |
| #25 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:12 PM UTC | 3 | 0 |
| #44 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:05 PM UTC | 0 | 0 |
| #20 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:52 AM UTC | 0 | 0 |
| #6 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:49 AM UTC | 7 | 44 |
| #10 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:42 AM UTC | 4 | 26 |
| #13 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:28 AM UTC | 4 | 17 |
| #7 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:20 AM UTC | 6 | 39 |
| Victory | Street Fighter Cup Reload NACRound 1· Oct 10, 12:04 AM UTC | 20 | 80 |
| #20 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:47 PM UTC | 0 | 0 |
| #18 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:44 PM UTC | 0 | 0 |
| #10 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:42 PM UTC | 3 | 24 |
| #9 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:32 PM UTC | 5 | 31 |
| #14 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:20 PM UTC | 3 | 12 |
| #7 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:14 PM UTC | 7 | 41 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.