All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:35 AM UTC | 3 | 24 |
| #12 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:30 AM UTC | 3 | 18 |
| #17 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:22 AM UTC | 0 | 0 |
| #7 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:17 AM UTC | 11 | 47 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:06 AM UTC | 10 | 70 |
| #20 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:51 PM UTC | 1 | 2 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:49 PM UTC | 3 | 24 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:36 PM UTC | 8 | 56 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:20 PM UTC | 1 | 37 |
| #18 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:51 AM UTC | 1 | 0 |
| #9 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:48 AM UTC | 7 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:41 AM UTC | 7 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:32 AM UTC | 5 | 0 |
| #18 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:22 AM UTC | 2 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:18 AM UTC | 3 | 0 |
| #12 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:11 AM UTC | 5 | 0 |
| #19 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:02 AM UTC | 2 | 0 |
| #3 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 14, 12:00 AM UTC | 15 | 0 |
| #2 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:44 PM UTC | 6 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:27 PM UTC | 15 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) NACEvent 3· Sep 13, 11:12 PM UTC | 7 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.