All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #7 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 13, 12:59 AM UTC | 2 | 48 |
| #20 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 13, 12:39 AM UTC | 0 | 31 |
| #33 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 13, 12:22 AM UTC | 3 | 24 |
| #46 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 13, 12:04 AM UTC | 0 | 5 |
| #70 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:53 PM UTC | 0 | 0 |
| #94 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:48 PM UTC | 0 | 0 |
| #48 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:45 PM UTC | 1 | 5 |
| #7 | Console Zero Build Solo Victory Cup NACEvent 3 · Round 1· Sep 12, 11:37 PM UTC | 2 | 48 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:32 AM UTC | 6 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:14 AM UTC | 0 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:11 AM UTC | 4 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:52 AM UTC | 15 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:36 AM UTC | 10 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:24 AM UTC | 4 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:19 AM UTC | 1 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:14 AM UTC | 8 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:07 AM UTC | 5 | 0 |
| #18 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:01 AM UTC | 0 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:59 PM UTC | 3 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:56 PM UTC | 0 | 0 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.