All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #9 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 2:02 PM UTC | 2 | 46 |
| #23 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:21 PM UTC | 0 | 28 |
| #89 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:02 PM UTC | 0 | 0 |
| #33 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:55 PM UTC | 1 | 20 |
| #75 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:39 PM UTC | 1 | 2 |
| #34 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:36 PM UTC | 0 | 17 |
| #7 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:21 PM UTC | 0 | 44 |
| #78 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:03 PM UTC | 0 | 0 |
| #11 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:09 PM UTC | 4 | 23 |
| #9 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:58 PM UTC | 3 | 27 |
| #10 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:47 PM UTC | 7 | 32 |
| #5 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:33 PM UTC | 12 | 55 |
| #10 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:18 PM UTC | 7 | 32 |
| #13 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:05 PM UTC | 6 | 21 |
| #12 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:53 PM UTC | 3 | 18 |
| #6 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:45 PM UTC | 9 | 48 |
| #3 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:32 PM UTC | 6 | 57 |
| #19 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:17 PM UTC | 0 | 0 |
| #12 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:13 PM UTC | 5 | 22 |
| #19 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:04 PM UTC | 1 | 2 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.