All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:56 AM UTC | 12 | 0 |
| #3 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:41 AM UTC | 7 | 0 |
| #13 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:30 AM UTC | 0 | 0 |
| #16 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:25 AM UTC | 2 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:21 AM UTC | 8 | 0 |
| #13 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:11 AM UTC | 6 | 0 |
| #12 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:07 AM UTC | 9 | 0 |
| #18 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:01 AM UTC | 3 | 0 |
| #8 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:58 AM UTC | 9 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:50 AM UTC | 7 | 0 |
| #13 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:43 AM UTC | 5 | 0 |
| #15 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:38 AM UTC | 2 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:32 AM UTC | 0 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:21 AM UTC | 0 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:06 AM UTC | 2 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:56 PM UTC | 0 | 0 |
| #8 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:52 PM UTC | 1 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:41 PM UTC | 2 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:34 PM UTC | 1 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:19 PM UTC | 0 | 0 |
| #11 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:12 PM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.