All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #16 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:26 AM UTC | 3 | 6 |
| #14 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:19 AM UTC | 1 | 8 |
| #13 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:12 AM UTC | 1 | 11 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:05 AM UTC | 2 | 49 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:49 AM UTC | 3 | 46 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:33 AM UTC | 7 | 64 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:18 AM UTC | 2 | 39 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:01 AM UTC | 6 | 72 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:42 PM UTC | 1 | 37 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:27 PM UTC | 5 | 50 |
| #11 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:11 PM UTC | 7 | 29 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 7:45 PM UTC | 9 | 58 |
| #5 | Street Fighter Cup Reload EURound 1· Oct 9, 7:28 PM UTC | 7 | 49 |
| #14 | Street Fighter Cup Reload EURound 1· Oct 9, 7:19 PM UTC | 2 | 10 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 7:09 PM UTC | 10 | 80 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 6:49 PM UTC | 4 | 48 |
| #14 | Street Fighter Cup Reload EURound 1· Oct 9, 6:34 PM UTC | 0 | 6 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 6:27 PM UTC | 4 | 48 |
| #7 | Street Fighter Cup Reload EURound 1· Oct 9, 6:10 PM UTC | 3 | 33 |
| #12 | Street Fighter Cup Reload EURound 1· Oct 9, 5:54 PM UTC | 2 | 16 |
| #5 | Street Fighter Cup Reload EURound 1· Oct 9, 5:40 PM UTC | 8 | 51 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 5:20 PM UTC | 5 | 70 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.