All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #30 | Duos Ranked Cup (Zero Build) EUEvent 3· Sep 11, 8:04 PM UTC | 1 | 0 |
| #48 | Duos Ranked Cup (Zero Build) EUEvent 3· Sep 11, 7:58 PM UTC | 1 | 0 |
| #50 | Duos Ranked Cup (Zero Build) EUEvent 3· Sep 11, 7:55 PM UTC | 2 | 0 |
| #14 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:16 PM UTC | 0 | 6 |
| #5 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:11 PM UTC | 3 | 41 |
| #5 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:57 PM UTC | 6 | 47 |
| #17 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:43 PM UTC | 2 | 4 |
| #8 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:38 PM UTC | 4 | 32 |
| #6 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:25 PM UTC | 10 | 50 |
| #9 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:13 PM UTC | 1 | 23 |
| #3 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:03 PM UTC | 2 | 49 |
| #2 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:49 PM UTC | 5 | 60 |
| #19 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:33 PM UTC | 0 | 0 |
| #8 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:29 PM UTC | 3 | 30 |
| #3 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:15 PM UTC | 9 | 63 |
| #10 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 8:02 PM UTC | 1 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 7:55 PM UTC | 6 | 0 |
| #15 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 7:41 PM UTC | 4 | 0 |
| #5 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 7:35 PM UTC | 7 | 0 |
| #16 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 7:22 PM UTC | 2 | 0 |
| #12 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 7:18 PM UTC | 6 | 0 |
| #16 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 7:11 PM UTC | 2 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.