All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #2 | Duos Reload Ranked Cup (Zero Build) MEEvent 2· Sep 5, 3:16 PM UTC | 3 | 0 |
| #34 | Solo Reload Ranked Cup (Zero Build) MEEvent 1· Aug 25, 5:09 PM UTC | 1 | 0 |
| #36 | Solo Reload Ranked Cup (Zero Build) MEEvent 1· Aug 25, 4:52 PM UTC | 0 | 0 |
| #38 | Solo Reload Ranked Cup (Zero Build) MEEvent 1· Aug 25, 4:23 PM UTC | 0 | 0 |
| #37 | Solo Reload Ranked Cup (Zero Build) MEEvent 1· Aug 25, 4:19 PM UTC | 0 | 0 |
| #33 | Solo Reload Ranked Cup (Zero Build) MEEvent 1· Aug 25, 4:09 PM UTC | 0 | 0 |
| #13 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 10:49 AM UTC | 5 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 10:37 AM UTC | 17 | 0 |
| #20 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 10:21 AM UTC | 7 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 10:14 AM UTC | 21 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 9:56 AM UTC | 17 | 0 |
| #14 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 9:40 AM UTC | 9 | 0 |
| #14 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 9:28 AM UTC | 15 | 0 |
| #3 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 9:17 AM UTC | 17 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 9:00 AM UTC | 20 | 0 |
| #4 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 8:44 AM UTC | 20 | 0 |
| #8 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 8:28 AM UTC | 20 | 0 |
| #11 | Solo Reload Ranked Cup (Battle Royale) OCEEvent 1· Aug 25, 8:13 AM UTC | 14 | 0 |
| #19 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 5:28 PM UTC | 1 | 0 |
| #11 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 5:12 PM UTC | 3 | 0 |
| #45 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 4:55 PM UTC | 2 | 0 |
| #20 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 4:49 PM UTC | 1 | 0 |
| Victory | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 4:37 PM UTC | 8 | 0 |
| #3 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 4:16 PM UTC | 1 | 0 |
| #14 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 3:57 PM UTC | 3 | 0 |
| #12 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 3:40 PM UTC | 2 | 0 |
| #13 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 3:23 PM UTC | 1 | 0 |
| #37 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 3:08 PM UTC | 1 | 0 |
| #85 | Solo Ranked Cup (Zero Build) MEEvent 1· Aug 24, 3:02 PM UTC | 0 | 0 |
| Victory | Solo Ranked Cup (Zero Build) ASIAEvent 1· Aug 24, 12:16 PM UTC | 2 | 0 |
| #50 | Solo Ranked Cup (Zero Build) ASIAEvent 1· Aug 24, 11:54 AM UTC | 1 | 0 |
| #15 | Solo Ranked Cup (Zero Build) ASIAEvent 1· Aug 24, 11:46 AM UTC | 3 | 0 |
| #20 | Solo Ranked Cup (Zero Build) ASIAEvent 1· Aug 24, 11:19 AM UTC | 1 | 0 |
| #47 | Solo Ranked Cup (Zero Build) ASIAEvent 1· Aug 24, 11:06 AM UTC | 0 | 0 |
| #35 | Solo Ranked Cup (Zero Build) ASIAEvent 1· Aug 24, 10:35 AM UTC | 4 | 0 |
| #24 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 10:13 AM UTC | 3 | 0 |
| Victory | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 9:59 AM UTC | 12 | 0 |
| #49 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 9:36 AM UTC | 0 | 0 |
| #6 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 9:30 AM UTC | 1 | 0 |
| #90 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 9:12 AM UTC | 0 | 0 |
| #39 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 9:08 AM UTC | 1 | 0 |
| #28 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 9:00 AM UTC | 2 | 0 |
| #5 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 8:47 AM UTC | 7 | 0 |
| #30 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 8:26 AM UTC | 4 | 0 |
| #15 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 8:15 AM UTC | 3 | 0 |
| #77 | Solo Ranked Cup (Battle Royale) OCEEvent 1· Aug 24, 8:02 AM UTC | 0 | 0 |
1–46 of 46
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.