All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #8 | Street Fighter Cup Reload EURound 1· Oct 9, 7:45 PM UTC | 2 | 28 | — |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 7:28 PM UTC | 5 | 10 | — |
| #14 | Street Fighter Cup Reload EURound 1· Oct 9, 7:25 PM UTC | 6 | 18 | — |
| #6 | Street Fighter Cup Reload EURound 1· Oct 9, 7:18 PM UTC | 2 | 34 | — |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 7:02 PM UTC | 7 | 64 | — |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 6:43 PM UTC | 8 | 66 | — |
| #10 | Street Fighter Cup Reload EURound 1· Oct 9, 6:26 PM UTC | 2 | 22 | — |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 6:11 PM UTC | 5 | 60 | — |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 5:53 PM UTC | 5 | 55 | — |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 5:36 PM UTC | 1 | 42 | — |
| #17 | Street Fighter Cup Reload EURound 1· Oct 9, 5:20 PM UTC | 3 | 6 | — |
| #8 | Street Fighter Cup Reload EURound 1· Oct 9, 5:14 PM UTC | 5 | 34 | — |
| #32 | Console Zero Build Solo Victory Cup BREvent 3 · Round 1· Sep 12, 10:23 PM UTC | 0 | 19 | — |
| #28 | Console Zero Build Solo Victory Cup BREvent 3 · Round 1· Sep 12, 10:03 PM UTC | 0 | 23 | — |
| #12 | Console Zero Build Solo Victory Cup BREvent 3 · Round 1· Sep 12, 9:44 PM UTC | 2 | 43 | — |
| #15 | Console Zero Build Solo Victory Cup BREvent 3 · Round 1· Sep 12, 9:25 PM UTC | 0 | 36 | — |
| #17 | Arenas Test Cup EUEvent 4· Sep 4, 5:34 PM UTC | 2 | 0 | 565 |
| #4 | Arenas Test Cup EUEvent 4· Sep 4, 5:25 PM UTC | 5 | 40 | 1,643 |
| #7 | Arenas Test Cup EUEvent 4· Sep 4, 5:11 PM UTC | 2 | 28 | 793 |
| #17 | Arenas Test Cup MEEvent 2· Aug 30, 3:49 PM UTC | 0 | 0 | — |
| #4 | Arenas Test Cup MEEvent 2· Aug 30, 3:40 PM UTC | 0 | 40 | — |
| #8 | Arenas Test Cup MEEvent 2· Aug 30, 3:26 PM UTC | 0 | 24 | — |
| #8 | Arenas Test Cup MEEvent 2· Aug 30, 3:13 PM UTC | 0 | 24 | — |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.