All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #90 | Solo Ranked Cup (Battle Royale) NAWEvent 3· Sep 7, 1:07 AM UTC | 0 | 0 |
| #13 | Duos Reload Ranked Cup (Zero Build) NAWEvent 2· Sep 6, 1:49 AM UTC | 6 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 6, 1:44 AM UTC | 9 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 6, 1:37 AM UTC | 7 | 0 |
| #8 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 6, 1:32 AM UTC | 11 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 6, 1:22 AM UTC | 0 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 6, 1:20 AM UTC | 3 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 6, 1:15 AM UTC | 27 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:38 PM UTC | 9 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:28 PM UTC | 17 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:12 PM UTC | 5 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:08 PM UTC | 11 | 0 |
| #12 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:56 AM UTC | 4 | 20 |
| #18 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:51 AM UTC | 0 | 0 |
| #20 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:48 AM UTC | 1 | 2 |
| #3 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:46 AM UTC | 13 | 65 |
| #19 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:32 AM UTC | 1 | 2 |
| #13 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:29 AM UTC | 6 | 21 |
| #13 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:22 AM UTC | 3 | 15 |
| #2 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:15 AM UTC | 3 | 56 |
| #38 | Duos Ranked Cup (Zero Build) NACEvent 1· Aug 30, 12:31 AM UTC | 1 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.