All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #9 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 7:15 PM UTC | 1 | 33 |
| #7 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 6:58 PM UTC | 2 | 41 |
| #4 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 6:45 PM UTC | 4 | 54 |
| #13 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 6:28 PM UTC | 3 | 27 |
| #19 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 6:12 PM UTC | 1 | 14 |
| #15 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 5:59 PM UTC | 2 | 21 |
| #28 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 5:45 PM UTC | 2 | 7 |
| #36 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 5:34 PM UTC | 1 | 2 |
| #3 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 5:29 PM UTC | 5 | 60 |
| #26 | Solo Reload Victory Cup EUEvent 4 · Round 1· Oct 16, 5:12 PM UTC | 4 | 13 |
| #27 | Solo Reload Victory Cup ASIAEvent 4 · Round 1· Oct 16, 9:35 AM UTC | 1 | 6 |
| #27 | Solo Reload Victory Cup ASIAEvent 4 · Round 1· Oct 16, 9:29 AM UTC | 0 | 4 |
| #13 | Street Fighter Cup Reload EURound 1· Oct 9, 7:41 PM UTC | 7 | 23 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 7:27 PM UTC | 12 | 60 |
| #8 | Street Fighter Cup Reload EURound 1· Oct 9, 7:10 PM UTC | 6 | 36 |
| #9 | Street Fighter Cup Reload EURound 1· Oct 9, 6:55 PM UTC | 10 | 41 |
| #14 | Street Fighter Cup Reload EURound 1· Oct 9, 6:40 PM UTC | 4 | 14 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 6:32 PM UTC | 8 | 56 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 6:15 PM UTC | 7 | 54 |
| #13 | Street Fighter Cup Reload EURound 1· Oct 9, 5:59 PM UTC | 3 | 15 |
| #11 | Street Fighter Cup Reload EURound 1· Oct 9, 5:49 PM UTC | 4 | 23 |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 5:39 PM UTC | 16 | 70 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 5:22 PM UTC | 1 | 42 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.