All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #18 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:38 PM UTC | 0 | 0 |
| #16 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:34 PM UTC | 1 | 2 |
| #19 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:29 PM UTC | 0 | 0 |
| #12 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:25 PM UTC | 1 | 14 |
| #13 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:18 PM UTC | 0 | 9 |
| #12 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:13 PM UTC | 1 | 14 |
| #10 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 10:02 PM UTC | 2 | 22 |
| #4 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:49 PM UTC | 0 | 40 |
| #19 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:35 PM UTC | 1 | 2 |
| #4 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:32 PM UTC | 5 | 50 |
| #8 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:15 PM UTC | 7 | 38 |
| #16 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:05 PM UTC | 0 | 0 |
| #66 | Console Zero Build Solo Victory Cup BREvent 1 · Round 1· Aug 29, 10:13 PM UTC | 0 | 0 |
| #78 | Console Zero Build Solo Victory Cup BREvent 1 · Round 1· Aug 29, 10:07 PM UTC | 0 | 0 |
| #84 | Console Zero Build Solo Victory Cup BREvent 1 · Round 1· Aug 29, 10:02 PM UTC | 0 | 0 |
| #47 | Console Zero Build Solo Victory Cup BREvent 1 · Round 1· Aug 29, 9:57 PM UTC | 1 | 6 |
| #57 | Console Zero Build Solo Victory Cup BREvent 1 · Round 1· Aug 29, 9:48 PM UTC | 0 | 0 |
| #37 | Console Zero Build Solo Victory Cup BREvent 1 · Round 1· Aug 29, 9:42 PM UTC | 2 | 18 |
| #47 | Console Zero Build Solo Victory Cup BREvent 1 · Round 1· Aug 29, 9:29 PM UTC | 0 | 4 |
| #31 | Console Zero Build Solo Victory Cup BREvent 1 · Round 1· Aug 29, 9:19 PM UTC | 0 | 20 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.