All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 10:59 AM UTC | 3 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 10:44 AM UTC | 0 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 10:29 AM UTC | 2 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 10:13 AM UTC | 1 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 9:56 AM UTC | 0 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 9:31 AM UTC | 0 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 9:17 AM UTC | 1 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 9:01 AM UTC | 0 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 8:47 AM UTC | 1 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 8:35 AM UTC | 0 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 8:25 AM UTC | 0 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 2· Sep 5, 8:11 AM UTC | 0 | 0 |
| #33 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 11:04 AM UTC | 1 | 0 |
| #30 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 10:54 AM UTC | 0 | 0 |
| #11 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 10:40 AM UTC | 1 | 0 |
| #22 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 10:21 AM UTC | 0 | 0 |
| #14 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 10:11 AM UTC | 0 | 0 |
| #6 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 9:55 AM UTC | 1 | 0 |
| #19 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 9:39 AM UTC | 1 | 0 |
| #28 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 9:27 AM UTC | 1 | 0 |
| #22 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 9:10 AM UTC | 1 | 0 |
| #7 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 8:59 AM UTC | 1 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.