All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #72 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 1:06 AM UTC | 0 | 0 |
| #78 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:58 AM UTC | 0 | 0 |
| #26 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:53 AM UTC | 0 | 0 |
| #72 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:38 AM UTC | 1 | 0 |
| #76 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:34 AM UTC | 0 | 0 |
| #36 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:30 AM UTC | 0 | 0 |
| #18 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:20 AM UTC | 0 | 0 |
| #31 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:03 AM UTC | 1 | 0 |
| #7 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:52 PM UTC | 0 | 0 |
| #26 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:33 PM UTC | 0 | 0 |
| #3 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:22 PM UTC | 0 | 0 |
| #64 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:02 PM UTC | 0 | 0 |
| #35 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:27 AM UTC | 1 | 0 |
| #33 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:22 AM UTC | 0 | 0 |
| #23 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:14 AM UTC | 0 | 0 |
| #35 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:06 AM UTC | 0 | 0 |
| #10 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 1:00 AM UTC | 1 | 0 |
| #12 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:43 AM UTC | 0 | 0 |
| #14 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:29 AM UTC | 0 | 0 |
| #14 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 5, 12:10 AM UTC | 1 | 0 |
| #17 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:54 PM UTC | 0 | 0 |
| #15 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:40 PM UTC | 0 | 0 |
| #18 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:28 PM UTC | 0 | 0 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.