All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #19 | Street Fighter Cup Zero Build Reload ASIARound 1· Oct 9, 10:38 AM UTC | 0 | 0 |
| #8 | Street Fighter Cup Zero Build Reload ASIARound 1· Oct 9, 10:33 AM UTC | 3 | 30 |
| #13 | Street Fighter Cup Zero Build Reload ASIARound 1· Oct 9, 10:17 AM UTC | 3 | 15 |
| #16 | Street Fighter Cup Zero Build Reload ASIARound 1· Oct 9, 10:04 AM UTC | 2 | 4 |
| #5 | Street Fighter Cup Zero Build Reload ASIARound 1· Oct 9, 9:58 AM UTC | 5 | 45 |
| #13 | Street Fighter Cup Zero Build Reload ASIARound 1· Oct 9, 9:43 AM UTC | 2 | 13 |
| #15 | Street Fighter Cup Zero Build Reload ASIARound 1· Oct 9, 9:31 AM UTC | 3 | 9 |
| #11 | Street Fighter Cup Zero Build Reload ASIARound 1· Oct 9, 9:18 AM UTC | 3 | 21 |
| #76 | Solo Ranked Cup (Zero Build) ASIAEvent 3· Sep 6, 9:10 AM UTC | 0 | 0 |
| #45 | Solo Ranked Cup (Zero Build) ASIAEvent 3· Sep 6, 9:06 AM UTC | 0 | 0 |
| #17 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 11:12 AM UTC | 0 | 0 |
| #9 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 11:00 AM UTC | 1 | 0 |
| #19 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 10:43 AM UTC | 0 | 0 |
| #7 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 10:30 AM UTC | 0 | 0 |
| #11 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 10:15 AM UTC | 1 | 0 |
| #10 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 10:01 AM UTC | 1 | 0 |
| #2 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 9:46 AM UTC | 0 | 0 |
| #3 | Solo Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 1, 9:29 AM UTC | 2 | 0 |
| #39 | Solo Ranked Cup (Zero Build) ASIAEvent 1· Aug 24, 9:36 AM UTC | 0 | 0 |
| #30 | Solo Ranked Cup (Zero Build) ASIAEvent 1· Aug 24, 9:27 AM UTC | 1 | 0 |
| #42 | Solo Ranked Cup (Battle Royale) ASIAEvent 1· Aug 24, 9:12 AM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.