All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Elite Kado Thorne Cup Reload OCERound 1· Oct 13, 8:29 AM UTC | 8 | 59 |
| #11 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 3:14 AM UTC | 3 | 26 |
| #9 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 2:58 AM UTC | 1 | 26 |
| #16 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 2:48 AM UTC | 4 | 18 |
| #17 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 2:36 AM UTC | 2 | 12 |
| #8 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 2:26 AM UTC | 0 | 28 |
| #2 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 2:10 AM UTC | 2 | 56 |
| #18 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 1:52 AM UTC | 0 | 6 |
| #4 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 1:46 AM UTC | 2 | 48 |
| #8 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 1:28 AM UTC | 1 | 30 |
| #9 | Solo Reload Victory Cup NAWEvent 3 · Round 1· Oct 13, 1:14 AM UTC | 3 | 30 |
| #4 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:45 AM UTC | 4 | 48 |
| #3 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:26 AM UTC | 6 | 57 |
| #3 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:17 AM UTC | 9 | 63 |
| #18 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:59 AM UTC | 4 | 8 |
| #7 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:53 AM UTC | 1 | 29 |
| #13 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:37 AM UTC | 4 | 17 |
| #2 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:30 AM UTC | 6 | 62 |
| #10 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:11 AM UTC | 2 | 22 |
| Victory | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:56 AM UTC | 14 | 80 |
| #5 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:36 AM UTC | 7 | 49 |
| #8 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:22 AM UTC | 6 | 36 |
| #8 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:12 AM UTC | 8 | 40 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.