All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #36 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 1:08 AM UTC | 0 | 0 |
| #40 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 4:02 AM UTC | 0 | 0 |
| #3 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 3:48 AM UTC | 0 | 0 |
| #43 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 3:28 AM UTC | 0 | 0 |
| #8 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 3:16 AM UTC | 0 | 0 |
| #92 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 2:58 AM UTC | 0 | 0 |
| #12 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 2:55 AM UTC | 0 | 0 |
| #35 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 2:35 AM UTC | 0 | 0 |
| #13 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 2:25 AM UTC | 0 | 0 |
| #23 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 2:09 AM UTC | 0 | 0 |
| #23 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 1:55 AM UTC | 0 | 0 |
| #82 | Solo Ranked Cup (Zero Build) NAWEvent 3· Sep 7, 1:42 AM UTC | 0 | 0 |
| #74 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 2:57 AM UTC | 0 | 0 |
| #47 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 2:52 AM UTC | 1 | 0 |
| #14 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 2:43 AM UTC | 1 | 0 |
| #37 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 2:25 AM UTC | 0 | 0 |
| #18 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 2:15 AM UTC | 0 | 0 |
| #75 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 2:00 AM UTC | 0 | 0 |
| #76 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 1:56 AM UTC | 0 | 0 |
| #43 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 1:53 AM UTC | 1 | 0 |
| #49 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 1:45 AM UTC | 0 | 0 |
| #36 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 1:39 AM UTC | 0 | 0 |
| #31 | Solo Ranked Cup (Zero Build) NAWEvent 1· Aug 25, 1:30 AM UTC | 0 | 0 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.