All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #19 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 11:08 AM UTC | 0 | 0 |
| #14 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 10:49 AM UTC | 0 | 0 |
| #16 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 10:31 AM UTC | 0 | 0 |
| #23 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 10:17 AM UTC | 0 | 0 |
| #11 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 10:06 AM UTC | 0 | 0 |
| #22 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 9:50 AM UTC | 0 | 0 |
| #13 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 9:36 AM UTC | 0 | 0 |
| #24 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 9:17 AM UTC | 0 | 0 |
| #17 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 9:03 AM UTC | 0 | 0 |
| #7 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 8:45 AM UTC | 0 | 0 |
| #8 | Duos Ranked Cup (Zero Build) OCEEvent 2· Sep 4, 8:26 AM UTC | 0 | 0 |
| #36 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 9:25 AM UTC | 1 | 0 |
| #37 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 9:19 AM UTC | 0 | 0 |
| #50 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 9:14 AM UTC | 0 | 0 |
| #26 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 9:10 AM UTC | 1 | 0 |
| #20 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 9:03 AM UTC | 2 | 0 |
| #39 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 8:53 AM UTC | 2 | 0 |
| #40 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 8:49 AM UTC | 0 | 0 |
| #38 | Duos Ranked Cup (Battle Royale) OCEEvent 1· Aug 29, 8:42 AM UTC | 0 | 0 |
| #50 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 8:37 AM UTC | 0 | 0 |
| #40 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 8:12 AM UTC | 0 | 0 |
| #40 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 8:08 AM UTC | 0 | 0 |
| #50 | Duos Ranked Cup (Zero Build) OCEEvent 1· Aug 29, 8:03 AM UTC | 0 | 0 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.